Founder of UEGroup and a usability expert with more than 25 years of UX strategy, research and design experience. Prior to founding UEGroup, Tony founded Netscape's User Experience Group, the Apple/Claris Human Interface Group and organizations at Lotus/IBM and Xerox PARC. He also launched various web and software ventures. Tony speaks regularly and is the author of the book “Global Interface Design”.
A project and operations manager who manages UEGroup’s relationship with its clients. Her background in Business Management allows her to keep a focus on what is most important to our client’s business. Kathy’s past experience includes positions in the financial services industry, where she developed Quality Improvement Systems.
A multidisciplinary designer with a passion for problem solving in both industrial design as well as digital experience domains. Ashley’s problem-solving approach to design allows her to create easy to use and visually communicative solutions centered around user’s concerns, values, and behaviors across multiple platforms and industries. Her work has spanned product design, interaction design, and graphic design for such brands as glasses.com, Intel, Boston Scientific and more.
Interactive, web, game and mobile developer able to create engaging experiences across multiple industries and platforms. His expertise includes XAML and HTML5. His work includes a diverse set of projects from Hollywood movie premier experiences, new product launches, interactive advertising, education, and consumer/ enterprise products. His client experience includes AOL, Motorola, and Boston Scientific.
An innovative visual designer with over 15 years of experience in graphic design and digital experiences. Cygny has a passion for exploring new types of visual presentations and product concepts. Her talent, forged in her illustration and photography background, allows her to blend artistic beauty with product design, to achieve emotional reactions that attract and engage technology users. Her expertise includes information visualization.
A Stanford trained engineer with two decades of experience developing software, Christopher believes customer happiness is a logical consequence of a well-documented code. His track record of successful commercial products includes desktop applications, client/server software, embedded solutions, web services, browser add-ons and mobile apps.
Megan is a multifaceted UX researcher with a background in Cognitive Science. She brings a deep understanding of behavioral psychology to her work, which allows her to empathize with players on both sides of a product: the users and the developers. This combined with her inquisitive and highly observational nature makes her a well-rounded researcher. Megan has spoken at CHI, and has been published in ACM-SIGCHI. Her research experience includes usability testing for websites, software, and hardware; interceptive interviews; kid testing; and OOBE testing.
Blair is an interaction designer with a computer science background. Her work includes web and mobile experiences for enterprise, consumer and healthcare experiences. Blair’s work often focusses on overall systems-level problems that allows scalable UX frameworks to emerge. Her prototyping skills include the use of products such as Axure.
A software developer with degrees in Electrical Engineering and Computer Science, Scott is responsible for turning big-dream ideas into real-world applications. His expertise includes mobile apps, web app front ends, and large backend integration challenges. He developed his broad range of hardware and software expertise as a Principal Engineer at Intel in a prior life.
Danielle is an energetic and industrious team player with a love for all things marketing. Her dedication to educating and engaging customers about UEGroup and the many services we offer ensures meaningful and unique client experiences. Danielle sparks positive interest and reaction in various industries by exercising both outbound and inbound marketing efforts.
Helena is a usability researcher with a background in Engineering and Human Factors. Her areas of specialty include consumer hardware and mobile technology. Helena is well versed both in research techniques such as usability testing and task analysis as well as design skills such as prototyping and wireframing. She speaks English, French, and Dutch.
Sarah has a passion for psychology and innovation and enjoys blending her interests to create user-centered experiences to make project visions into reality. Skilled in multiple facets of UX design, her work has spanned wireframing, prototyping, and interaction design for clients within cybersecurity and aerospace.
Julia is a UX designer with a background in Bioengineering and Human Factors. Her passion for creativity and interaction design expertise is complimented by her knowledge of cognitive and perceptual psychology and experience interviewing users. Julia strives to find effective and elegant ways to solve even the most complex problems for clients utilizing her skills across design, research, engineering and visual art to make it happen.
Hailey is a UX researcher with a data analytics and marketing background. She recognizes that data-driven design is vital in creating products that are truly user-focused and helps teams get there with her expertise. She loves problem solving and takes challenges head on, applying this mentality to her work. Hailey blends her artistic and analytical sides for the betterment of the user experience.
Harmony is a UX researcher who, with a background in market and consumer research, brings a holistic approach to understanding the user experience. She thinks outside of the box to really get to the core of the spoken and unspoken needs of both users and stakeholders. She brings a keen eye to research, uncovering insight that drives product success. Recent research focus includes the effects of screen-time on the biopsychosocial development of children, and how to design educational resources to increase civic
Diego is a UX researcher who loves solving complex problems by prioritizing the user’s view. His background in sociology and entrepreneurship allow him to not only create a welcoming environment to uncover people’s honest opinions but also tailor synthesized findings to your business needs. As a holistic researcher, his experience spans the entire process from concept testing and usability studies to content analysis and final delivery of actionable recommendations for your team. Diego speaks English and Spanish.
Ken is a senior project manager and system designer/developer with experience in the military, government contracting, insurance, and entrepreneurial sectors. Ken brings years of hard-won knowledge in pursuit of that elusive balance between cost, schedule, and performance. Having been a manager, developer, and user of a variety of IT systems, he is sympathetic and responsive to customer needs and wishes, with an emphasis on clear communication.
Afiya is a UX Designer with a background in logistics and business. Her inquisitive nature enables her to connect with people and discover problems to craft thoughtful, intuitive products that strengthen the bond between businesses and their users. Afiya articulates design thinking and human-centered solutions across the products and applications she designs for aerospace, ecommerce, and nonprofit.
Willow is a UX designer with a dual background in Biology and Visual Arts. Willow combines a scientist’s methodical approach and an artist’s design sense to communicate complex information, with recent work including a gamified tool to provide approachable ADHD coaching to young adults. Leveraging a lifelong passion in illustration and design, along with a dedicated eye for what makes each user unique, Willow helps weave together the core intents of projects and user experiences into cohesive, engaging journeys.
Tucker is a consummate professional in the canine arts with an advanced degree is Back Scratching from Whatsamattawith U. His keen observational senses allow him to participate in critical design and research meetings while in a deep meditative state. Career highs include the discovery of a 6 month old chew toy behind the conference room table and the extraction of a squeaker from an indestructible toy. He prefers to telecommute on days when visiting guests would prefer to not have a dog present in the office.